| ||||
The top level
An Inform story file spends its whole time working through these three master rulebooks. They can be altered, just as all rulebooks can, but it's generally better to leave them alone.
for enable Glulx acceleration rule name unlist default outcome is success | ||||
There are no rules before, for or after this activity. | ||||
govern combat first part rule name unlist dont parse command when not the players turn rule name unlist parse command rule name unlist reset take no time boolean rule name unlist generate action rule name unlist (consider the scene changing rules) govern combat second part rule name unlist every turn stage rule name unlist update chronological records rule name unlist (consider the scene changing rules) note object acquisitions rule name unlist notify score changes rule name unlist NB: the dont parse command when not the players turn rule is listed before the parse command rule in the turn sequence rulesNB: the govern combat second part rule is listed before the acting fast rule in the turn sequence rules NB: the govern combat first part rule is listed before the parse command rule in the turn sequence rules NB: the reset take no time boolean rule is listed before the generate action rule in the turn sequence rules NB: the acting fast rule is listed before the every turn stage rule in the turn sequence rules | ||||
There are no rules before, for or after this activity. | ||||
when play ends stage rule name unlist resurrect player if asked rule name unlist | ||||
There are no rules before, for or after this activity. | ||||
for print obituary headline rule name unlist for print final score rule name unlist for display final status line rule name unlist default outcome is success | ||||
before print the final question rule name unlist before print the final prompt rule name unlist before read the final answer rule name unlist for standard respond to final question rule name unlist default outcome is success | ||||